“Hot” numbers repeat more
Matches chance“Numbers that appeared in the previous draw are more likely to appear in the next.”
- Observed
- 0.49 repeats per draw
- Expected (math)
- 0.50 (k²/pool — math)
- Simulated random
- 0.50 (range 0.48–0.53)
Observed 0.49 repeats per draw; simulated histories average 0.50.
Draws repeat numbers at exactly the rate a fair process predicts. Repeats are not a sign that certain numbers are “hot.”
Cold numbers are “due”
Matches chance“A number that has not appeared for a long time is more likely to appear soon.”
- Observed
- 10.1% for the coldest 25% vs 10.0% for the rest
- Expected (math)
- 10.0% for every number (k/pool — math)
- Simulated random
- 10.0% for simulated “cold” numbers
Cold numbers appear in 10.1% of draws — the same rate as every other number (10.0%).
Long-absent numbers appear at the same rate as everyone else, in real and simulated history. An overdue number is not more likely.
A pair appears unusually often
Typical for random“The most frequent number pair appears more than chance allows.”
- Observed
- 29 appearances for the top pair
- Expected (math)
- 16.1 appearances per pair (math)
- Simulated random
- 31.6 top-pair count (range 28–37)
Most common pair appeared 29×; simulated histories top out between 28–37.
With 1,225 possible pairs in a 6/49 game, some pair will always “lead” — random history produces the same. That pair is not more likely next time.
Consecutive numbers are rare
Matches chance“Draws almost never contain adjacent numbers like 17–18.”
- Observed
- 34.8% of draws
- Expected (math)
- 35.3% (combinatorics)
- Simulated random
- 35.1% (range 33.3%–37.1%)
34.8% of real draws contained a consecutive pair — close to the math expectation of 35.3%.
Consecutive numbers are common: about half of all draws include at least one adjacent pair, exactly as a random process predicts.
The previous draw affects the next
No evidence“What was drawn last time changes the odds of the next draw.”
- Observed
- 0.49 shared numbers between consecutive draws
- Expected (math)
- 0.50 (k²/pool — math)
- Simulated random
- 0.00 average random-pair gap
Overlap between consecutive draws: 0.49 vs 0.49 between random pairs — a gap of 0.01.
Consecutive draws overlap no more than randomly paired draws. There is no evidence one draw influences the next.
Balanced odd/even is more likely
Matches chance“A draw with a balanced odd/even split (e.g. 3 odd + 3 even) is more likely than skewed splits.”
- Observed
- 30.9% of draws
- Expected (math)
- 32.6% (hypergeometric)
- Simulated random
- 32.4% (range 29.5%–34.8%)
30.9% of real draws had a 2-3 split vs 32.6% expected.
Balanced splits are the single most common split — but only because there are more balanced combinations. Every specific combination is still equally likely.